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Understanding functional and technical aspects of Information Architecture
The following will be discussed in BCS-UX01 exam dumps:
- Organise, structure and label content, functions and features
- Describe the steps in carrying out an open and a closed card sort
- Compare and contrast an implementation model, a mental model and a conceptual model
- State the concept of affordance
- Choose appropriate schemes for classifying and organising information
- Recognise the way information flows between a person and a product or service
- Recall the different kinds of card sort
- Describe organisational techniques like Richard Saul Wurman's LATCH (Location, Alphabet, Time, Category, Hierarchy) model.
- State how to create a structured experience from disorganised information.
Understanding functional and technical aspects of User Interface Prototyping
The following will be discussed in BCS-UX01 exam dumps:
- Recall that a prototype can take many forms, from paper to electronic, and that the purpose of a prototype is to support validated learning by asking and answering design questions
- Introduce high- and low-fidelity user interface prototyping
- Practice the concept of interactive paper prototyping
- Sketch paper prototypes
- Recognise the importance of identifying multiple different design solutions before deciding on a specific design solution
- Recognise the appropriate type of prototype for the phase of design
- Choose between different types of prototype, for example paper and electronic, and recall the merits of each
- Describe the differences between prototypes and sketches
BCS UX01 Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Topic 1: User Research | 15% | - Qualitative and quantitative research methods - Contextual inquiry and interviews - Identifying user groups and characteristics |
| Topic 2: Guiding Principles | 10% | - ISO 9241 standards - User-centred design approach - Accessibility and inclusive design |
| Topic 3: Visual Design | 10% | - Visual communication principles - Colour theory and contrast - Visual hierarchy, layout and typography |
| Topic 4: Usability Evaluation | 10% | - Analysing results and reporting findings - Heuristic evaluation and inspection methods - Planning and conducting usability tests |
| Topic 5: Information Architecture | 12% | - Navigation and labelling systems - Structuring and organising content - Card sorting and sitemaps |
| Topic 6: Interaction Design | 13% | - Design consistency and standards - Error handling and feedback mechanisms - User interface components and controls |
| Topic 7: Measuring Usability | 10% | - Usability metrics and KPIs - Usability definition: effectiveness, efficiency, satisfaction - Benchmarking usability performance |
| Topic 8: User Interface Prototyping | 10% | - Iterative design cycles - Wireframing and prototyping tools - Prototyping types: low-fidelity vs high-fidelity |
| Topic 9: Illustrating the Context of Use | 10% | - User journey mapping - Personas and user profiles - User goals, tasks and scenarios |
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